Date Originally Written: 13 April 2008
Author: Jason Gonzalez

This tutorial has relocated to this location as of September 2008. To see it in its original location, follow this link:

In this tutorial, we will create photo-realistic blue slate tile. This textured surface can be used as part of a 3-D scene in a video game or architectural simulation. We will make this a large size to avoid too much repetition across the texture. More